﻿using System.ComponentModel;

namespace Utility.Enums
{
    public enum Enum_State
    {
        /// <summary>
        /// 启用
        /// </summary>
        [Description("启用")]
        Normal = 1,
        /// <summary>
        /// 禁用
        /// </summary>
        [Description("禁用")]
        Locked = 0,
    }
}
